Nothing wrong with ChoiceScript. I just don’t actually need it. I got tired of banging my head up against the limitations of the scripting engine, and rather than be constantly improving it, just use a scripting language in which all that I need already exists.
I signed up for AdSense, and once I hear back from them, I will incorporate ads into these pages (and likely elsewhere on playdeez.com).
I even now have a twitter account, which I had been avoiding for some time. What I want to do basically requires that I have one.
I updated Hammurabi. Should be done-ish now.
I also spun up Hunt the Wumpus.
HTW was a lot easier than Hammurabi. It is way less math-y. Also, I was able to gram Hammurabi’s boilerplate titlescreen/howtoplay/about/quit stuff, so I had a leg up.
So, the question is: why do I waste my time on these things? What possible point can making goofy ports of BASIC games in a virtually unknown scripting language have?
This is how I relax.
Yes, its goofy.
I got the KVM today. Next on the Yak Shaving List: get a 5v power supply, and a dongle that’ll convert VGA to DVI.
The widgetbox widget is still in process of being approved.
Also, I only just today realized that widgetbox cannot make facebook applications at the moment. Fortunately, my two fb apps though there are still alive and well on fb.
So, I have moved HTW to a place on playdeez. Likely, I’ll just facebook-ify it myself, since I have spent the 15 requisite minutes learing FBML, which is an awful like HTML with a number of “fb:xxx” tags replacing the otherwise well known tags.
As a brief interlude from any solid HamQuest related work, I am working on a quick port of Hunt The Wumpus to WidgetBox.
Currently, only moving around works, so you can get eaten by the wumpus, fall into a pit, or get swept away by the bats, but you can’t shoot the wumpus and win. That’ll be the last bit.
The final destination of the HTW widget is facebook. I did a brief search on both widgetbox and facebook, but did not turn up any wumpus hunting.