Wii and Profiling PlayDeez.Com Traffic

Great news everyone!

One, my wife and I got a Wii. We just have Wii sports and Wii play at the moment, but as soon as a Wii fit becomes available, we’ll be getting that as well.

Other than that, it is probably unlikely to get a whole slew of games for it, other than downloading some classic games.

Two, I have put hit counters on the pages of PlayDeez.com.  They are invisible (I did a homebrew completely easy to spoof solution, but I don’t plan on keeping it around forever, so it doesn’t matter).

Why do this?

I knew that my website got a small smattering of hits each day, around 50 or so.  I wanted to know where those hits were going, since every page has a game on it, this will tell me which of my games are the most popular.

While I plan to let it go for a while longer, the answer is pipes/hexircuit, with Connect! being a close second.  Jetlag comes in third, and then click the yellow rhombus.

The reason that pipes is the big winner is mainly because I have it on widgetbox, and hence on facebook.

I do this so that I can know where my time is best spent.  Apparently the answer is pipes.

In other news, the HamQuest port is going nicely.  I’ve nearly got item populating, and creatures is next.  Believe it or not, the work from there to the end is rather simple.

I’ve also been giving a bit of thought to Medieval Micromanager, and some to Island Interloper.  I think MM is more likely to get some time spent on it first, but I’ve also got the Adventure Maker to finish up.


Pipes! (Again)

I don’t know what it is about this game, but folks seem to like it enough that they decide to make new art for it  Maybe its because my “programmer art” is so atrocious.  That’s probably it.


Above are some links two two new skins for the game.

I have contacted the designer, and have made some steps towards “themifying” the YWE version of Pipes! to use his art.

Here is his site: http://www.ozzdesign.com/

When merging Ozz’s designs with my code, I had a sort of “peanut butter in my chocolate/chocolate in my peanut butter” kind of moment.  My game, which was fun but not very pretty, has really become something more like it should with the new art.

Anyway, we’ll see how things go.