So, I managed to get RR done today.
Rather than my “one activity=one game state” idea that I used for GMN and RSP, I went with a single activity for everything, and using setContentView to change the UI for the states.
Generally, it worked extremely well.
The one edit text I was using (the one where you type in the number) first wouldn’t cause the soft keyboard to come up.
Then the soft keyboard wouldn’t hide unless the “back” key was pressed.
Eventually, figured it out, mostly by googling code until finding something suitable at stackexchange.
Had to hide it myself.
Not a big deal, but it was not something I had to deal with when it was one activity per page.
Maybe that was the better way?