A quick little test of the DoD rendering prototype.
This is a little thing in C# XNA, which I used primarily because it was very easy to get a prototype going quickly.
The basic plan next:
Using a WinForms C# program, make images of each of the blocks rendering onto a 640×480 frame.
This will allow me to automatically generate an occlusion list as well.
Then I take my images, and start rendering scenes.