This is not the longest haitus I’ve ever taken.
Nor is it likely to be my last.
Previously, I had been working on HamQuest in C# and Silverlight, and toying with moving it to XNA.
A lot of things have happened since then.
One of which that I started making MineCraft plugins.
The reason I made Minecraft plugins was because I was running a MineCraft server, and I was using plugins, and they sucked.
Which means that I started developing with Java.
Which means I started using Eclipse.
Which means I realized that Javas not so bad, and Eclipse is not so bad.
So now I’m making a Dungeon Delver in Java.
And rather than simply porting the C# code (because there are a bunch of things that I sort of backed myself into a corner on) I decided not to make a simple port, but to make an entire new game, applying some of the lessons I learned(or re-learned) while developing HamQuest.