Silverlight JetLag For Real

I added the silverlight section, which basically consists entirely of JetLag.

Still having the minor issue of keyboard focus not going immediately to the game, so it has to be clicked on first, but I’ll get there.  It probably has something to do with how I dynamically create my pages with JavaScript.

I also update HamQuest. We are now at version, which hopefully will fix some of the issues that have been reported and/or found by me.

The general idea that I’m getting about HamQuest is that it is now officially too hard, so it is suffering from balance issues. Dunno yet if I’m going to make the enemies weaker or the player stronger to compensate. I need more playtesting.


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